Process / 2025.09.23
I never particularly know how to start nor do I intend on any updates here to be overly cohesive or coordinated, so I'll dive in sideways and fill in the gaps as it goes.
Part of the intention of the music in Nílim is simplicity. It has some various, simple, floating rules but primarily this simplicity is weighed in how performable it is with minimal equipment.
This has to lend itself to writing the music first and needs some restraint - which I barely have - so even as a method changes it still has to ultimately accomodate the planned result. The first two songs, the demo, were written very "live". It was loud and felt out, with the drum machine on a simple loop. After this, the MIDI was tweaked and the sounds tweaked and the guitar retracked in the jamspace at ridiculous volume, but it was kept in its main form.
Current new material was instead written at home, with the goal of rework in a loud environment rather than the initial writing. This, so far, has made the music slightly spacier and more varied, but was foricbly kept simple by input: Just a tuner and a DI. VSTs used were kept very bare, just stock settings on free Amp sims and one of the .js delays in Reaper. The big board and the big amp are kept for the next stage of things.
After toying with the idea of splitting a signal for a "bass" channel alongside thr guitar, I think it goes against the idea of simplicity first, so this will be looked at again when retracking. I'll do up some signal chain notes when it gets there. For now, there's the "home board".